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diff --git a/include/cglm/simd/wasm/mat2.h b/include/cglm/simd/wasm/mat2.h
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+++ b/include/cglm/simd/wasm/mat2.h
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+/*
+ * Copyright (c), Recep Aslantas.
+ *
+ * MIT License (MIT), http://opensource.org/licenses/MIT
+ * Full license can be found in the LICENSE file
+ */
+
+#ifndef cglm_mat2_wasm_h
+#define cglm_mat2_wasm_h
+#if defined(__wasm__) && defined(__wasm_simd128__)
+
+#include "../../common.h"
+#include "../intrin.h"
+
+CGLM_INLINE
+void
+glm_mat2_mul_wasm(mat2 m1, mat2 m2, mat2 dest) {
+ glmm_128 x0, x1, x2, x3, x4;
+
+ x1 = glmm_load(m1[0]); /* d c b a */
+ x2 = glmm_load(m2[0]); /* h g f e */
+
+ x3 = glmm_shuff1(x2, 2, 2, 0, 0);
+ x4 = glmm_shuff1(x2, 3, 3, 1, 1);
+ /* x0 = _mm_movelh_ps(x1, x1); */
+ x0 = wasm_i32x4_shuffle(x1, x1, 0, 1, 4, 5);
+ /* x2 = _mm_movehl_ps(x1, x1); */
+ x2 = wasm_i32x4_shuffle(x1, x1, 6, 7, 2, 3);
+
+ /*
+ dest[0][0] = a * e + c * f;
+ dest[0][1] = b * e + d * f;
+ dest[1][0] = a * g + c * h;
+ dest[1][1] = b * g + d * h;
+ */
+ x0 = glmm_fmadd(x0, x3, wasm_f32x4_mul(x2, x4));
+
+ glmm_store(dest[0], x0);
+}
+
+CGLM_INLINE
+void
+glm_mat2_transp_wasm(mat2 m, mat2 dest) {
+ /* d c b a */
+ /* d b c a */
+ glmm_store(dest[0], glmm_shuff1(glmm_load(m[0]), 3, 1, 2, 0));
+}
+
+#endif
+#endif /* cglm_mat2_wasm_h */