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* Add World and multi-chunk renderingAaditya Dhruv5 days7-21/+87
| | | | | | | - More than 1 chunk can now be rendered with the help of the world struct - Block coords are now in world space, not local space - Engine init code cleaned up for cleaner world/chunk handling
* Update libjunk detection in CMakeLists.txtAaditya Dhruv5 days1-1/+2
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* Add support for chunk and worldAaditya Dhruv5 days5-12/+157
| | | | | | | - Chunk is a array of blocks - World is a array of chunks - Basic chunk plains generation based on simple linear functions - Bunch of functions still not implemented, in design phase
* seed on timeAaditya Dhruv5 days1-0/+2
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* Improve Block featuresAaditya Dhruv5 days2-14/+33
| | | | | - Rotate block scene at the center - Add block_debug to print block data
* Update local world coords for blockAaditya Dhruv7 days1-8/+9
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* Fix block_init/draw bug, add more blocks to drawAaditya Dhruv7 days4-15/+27
| | | | | - VAO/VBO binding bug fixed, added explaination in comments - Add 9 rotating blocks
* Better rotating cubeAaditya Dhruv7 days6-49/+45
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* rotating cubeAaditya Dhruv7 days12-66/+216
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* wipAaditya Dhruv7 days200-119/+42032
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* initAaditya Dhruv2026-01-158-0/+8024