| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Move chunk to be 0,0 aligned | Aaditya Dhruv | 4 days | 1 | -1/+1 |
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| * | Add World and multi-chunk rendering | Aaditya Dhruv | 5 days | 1 | -7/+23 |
| | | | | | | | | - More than 1 chunk can now be rendered with the help of the world struct - Block coords are now in world space, not local space - Engine init code cleaned up for cleaner world/chunk handling | ||||
| * | Add support for chunk and world | Aaditya Dhruv | 5 days | 1 | -0/+107 |
| - Chunk is a array of blocks - World is a array of chunks - Basic chunk plains generation based on simple linear functions - Bunch of functions still not implemented, in design phase | |||||
