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* Add camera handling and movementAaditya Dhruv4 days1-0/+1
| | | | | | | | Camera related movements have been moved to camera.c - it tracks the matrices as well so we don't have to call it in block_update The player class is empty right now, but the camera will be a child of the player, and the player a child of the engine
* rotating cubeAaditya Dhruv7 days1-0/+26