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* Add World and multi-chunk renderingAaditya Dhruv5 days1-2/+3
| | | | | | | - More than 1 chunk can now be rendered with the help of the world struct - Block coords are now in world space, not local space - Engine init code cleaned up for cleaner world/chunk handling
* Add support for chunk and worldAaditya Dhruv5 days1-0/+13
- Chunk is a array of blocks - World is a array of chunks - Basic chunk plains generation based on simple linear functions - Bunch of functions still not implemented, in design phase