From 17cd7420e9d2432d56f9c69c6e4a8ab665ef4b9b Mon Sep 17 00:00:00 2001 From: Aaditya Dhruv Date: Tue, 27 Jan 2026 22:35:54 -0600 Subject: Add World and multi-chunk rendering - More than 1 chunk can now be rendered with the help of the world struct - Block coords are now in world space, not local space - Engine init code cleaned up for cleaner world/chunk handling --- src/junkcraft.c | 1 - 1 file changed, 1 deletion(-) (limited to 'src/junkcraft.c') diff --git a/src/junkcraft.c b/src/junkcraft.c index 6a12a40..4a1a96a 100644 --- a/src/junkcraft.c +++ b/src/junkcraft.c @@ -2,7 +2,6 @@ #include int main() { - srand(time(NULL)); struct engine engine = { 0 }; if (engine_init(&engine) != 0) { return -1; -- cgit