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authorAaditya Dhruv <[email protected]>2026-01-31 15:46:50 -0600
committerAaditya Dhruv <[email protected]>2026-01-31 15:46:50 -0600
commit42401e4e1c34f9ddc7246550227281ec6aeeceac (patch)
treef9dc68a455f05257b1138702fb51d3ef6344ac03 /include/cglm/cam.h
parent7f13b0abaa76a5e90674d5733f8162f02ceab693 (diff)
Add face culling - drastic reduction in rendered faces
- Only render faces that are "visible" so - exposed to air essentially. - We also check a neighbor chunk to test if there is a block, and accordigly draw a face in the curr chunk
Diffstat (limited to 'include/cglm/cam.h')
0 files changed, 0 insertions, 0 deletions