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authorAaditya Dhruv <[email protected]>2026-01-25 15:10:37 -0600
committerAaditya Dhruv <[email protected]>2026-01-25 15:10:37 -0600
commit118980e02e59ff31871df59dce257075394f3533 (patch)
tree26fba4492bb4b561d21bf49b35d892a821d54fab /include/cglm/struct/clipspace/ortho_lh_no.h
parent0e6e1245b70df4dfcba135d50e1b53d1a8ef7eb8 (diff)
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Diffstat (limited to 'include/cglm/struct/clipspace/ortho_lh_no.h')
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diff --git a/include/cglm/struct/clipspace/ortho_lh_no.h b/include/cglm/struct/clipspace/ortho_lh_no.h
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+/*
+ * Copyright (c), Recep Aslantas.
+ *
+ * MIT License (MIT), http://opensource.org/licenses/MIT
+ * Full license can be found in the LICENSE file
+ */
+
+/*
+ Functions:
+ CGLM_INLINE mat4s glms_ortho_lh_no(float left, float right,
+ float bottom, float top,
+ float nearZ, float farZ)
+ CGLM_INLINE mat4s glms_ortho_aabb_lh_no(vec3s box[2]);
+ CGLM_INLINE mat4s glms_ortho_aabb_p_lh_no(vec3s box[2], float padding);
+ CGLM_INLINE mat4s glms_ortho_aabb_pz_lh_no(vec3s box[2], float padding);
+ CGLM_INLINE mat4s glms_ortho_default_lh_no(float aspect)
+ CGLM_INLINE mat4s glms_ortho_default_s_lh_no(float aspect, float size)
+ */
+
+#ifndef cglms_ortho_lh_no_h
+#define cglms_ortho_lh_no_h
+
+#include "../../common.h"
+#include "../../types-struct.h"
+#include "../../plane.h"
+#include "../../cam.h"
+#include "../vec3.h"
+#include "../../clipspace/ortho_lh_no.h"
+
+/*!
+ * @brief set up orthographic projection matrix
+ * with a left-hand coordinate system and a
+ * clip-space of [-1, 1].
+ *
+ * @param[in] left viewport.left
+ * @param[in] right viewport.right
+ * @param[in] bottom viewport.bottom
+ * @param[in] top viewport.top
+ * @param[in] nearZ near clipping plane
+ * @param[in] farZ far clipping plane
+ * @returns result matrix
+ */
+CGLM_INLINE
+mat4s
+glms_ortho_lh_no(float left, float right,
+ float bottom, float top,
+ float nearZ, float farZ) {
+ mat4s dest;
+ glm_ortho_lh_no(left, right, bottom, top, nearZ, farZ, dest.raw);
+ return dest;
+}
+
+/*!
+ * @brief set up orthographic projection matrix using bounding box
+ * with a left-hand coordinate system and a
+ * clip-space of [-1, 1].
+ *
+ * bounding box (AABB) must be in view space
+ *
+ * @param[in] box AABB
+ * @returns result matrix
+ */
+CGLM_INLINE
+mat4s
+glms_ortho_aabb_lh_no(vec3s box[2]) {
+ mat4s dest;
+ vec3 rawBox[2];
+
+ glms_vec3_(unpack)(rawBox, box, 2);
+ glm_ortho_aabb_lh_no(rawBox, dest.raw);
+
+ return dest;
+}
+
+/*!
+ * @brief set up orthographic projection matrix using bounding box
+ * with a left-hand coordinate system and a
+ * clip-space of [-1, 1].
+ *
+ * bounding box (AABB) must be in view space
+ *
+ * @param[in] box AABB
+ * @param[in] padding padding
+ * @returns result matrix
+ */
+CGLM_INLINE
+mat4s
+glms_ortho_aabb_p_lh_no(vec3s box[2], float padding) {
+ mat4s dest;
+ vec3 rawBox[2];
+
+ glms_vec3_(unpack)(rawBox, box, 2);
+ glm_ortho_aabb_p_lh_no(rawBox, padding, dest.raw);
+
+ return dest;
+}
+
+/*!
+ * @brief set up orthographic projection matrix using bounding box
+ * with a left-hand coordinate system and a
+ * clip-space of [-1, 1].
+ *
+ * bounding box (AABB) must be in view space
+ *
+ * @param[in] box AABB
+ * @param[in] padding padding for near and far
+ * @returns result matrix
+ */
+CGLM_INLINE
+mat4s
+glms_ortho_aabb_pz_lh_no(vec3s box[2], float padding) {
+ mat4s dest;
+ vec3 rawBox[2];
+
+ glms_vec3_(unpack)(rawBox, box, 2);
+ glm_ortho_aabb_pz_lh_no(rawBox, padding, dest.raw);
+
+ return dest;
+}
+
+/*!
+ * @brief set up unit orthographic projection matrix
+ * with a left-hand coordinate system and a
+ * clip-space of [-1, 1].
+ *
+ * @param[in] aspect aspect ration ( width / height )
+ * @returns result matrix
+ */
+CGLM_INLINE
+mat4s
+glms_ortho_default_lh_no(float aspect) {
+ mat4s dest;
+ glm_ortho_default_lh_no(aspect, dest.raw);
+ return dest;
+}
+
+/*!
+ * @brief set up orthographic projection matrix with given CUBE size
+ * with a left-hand coordinate system and a
+ * clip-space of [-1, 1].
+ *
+ * @param[in] aspect aspect ratio ( width / height )
+ * @param[in] size cube size
+ * @returns result matrix
+ */
+CGLM_INLINE
+mat4s
+glms_ortho_default_s_lh_no(float aspect, float size) {
+ mat4s dest;
+ glm_ortho_default_s_lh_no(aspect, size, dest.raw);
+ return dest;
+}
+
+#endif /* cglms_ortho_lh_no_h */