diff options
| author | Aaditya Dhruv <[email protected]> | 2026-01-25 15:10:37 -0600 |
|---|---|---|
| committer | Aaditya Dhruv <[email protected]> | 2026-01-25 15:10:37 -0600 |
| commit | 118980e02e59ff31871df59dce257075394f3533 (patch) | |
| tree | 26fba4492bb4b561d21bf49b35d892a821d54fab /shaders | |
| parent | 0e6e1245b70df4dfcba135d50e1b53d1a8ef7eb8 (diff) | |
wip
Diffstat (limited to 'shaders')
| -rw-r--r-- | shaders/fragment.glsl | 6 | ||||
| -rw-r--r-- | shaders/vertex.glsl | 9 |
2 files changed, 15 insertions, 0 deletions
diff --git a/shaders/fragment.glsl b/shaders/fragment.glsl new file mode 100644 index 0000000..cdaf24f --- /dev/null +++ b/shaders/fragment.glsl @@ -0,0 +1,6 @@ +#version 410 core +out vec4 frag_colour; +in vec3 color; +void main() { + frag_colour = vec4( color, 1.0 ); +}; diff --git a/shaders/vertex.glsl b/shaders/vertex.glsl new file mode 100644 index 0000000..d6a5091 --- /dev/null +++ b/shaders/vertex.glsl @@ -0,0 +1,9 @@ +#version 410 core + +layout(location=0) in vec3 pos; +layout(location=1) in vec3 col; +out vec3 color; +void main() { + gl_Position = vec4( pos, 1.0 ); + color = col; +}; |
