diff options
| author | Aaditya Dhruv <[email protected]> | 2026-01-31 21:06:44 -0600 |
|---|---|---|
| committer | Aaditya Dhruv <[email protected]> | 2026-01-31 21:06:44 -0600 |
| commit | 826960abfc555fe322e2beddf7525590f2f4efc0 (patch) | |
| tree | aa99c22d2467d91b7fb1ce0a8051db744eefeb32 /src/camera.c | |
| parent | d5cad0e247ffffd4e985696809e46805177c6940 (diff) | |
Diffstat (limited to 'src/camera.c')
| -rw-r--r-- | src/camera.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/camera.c b/src/camera.c index cbea1ff..c15ff16 100644 --- a/src/camera.c +++ b/src/camera.c @@ -1,6 +1,7 @@ #include "camera.h" #include "cglm/cam.h" #include "cglm/io.h" +#include "config.h" #include "cglm/mat4.h" #include "cglm/util.h" #include "cglm/vec3.h" @@ -31,7 +32,7 @@ void camera_update(struct camera* camera, struct shader* shader) { // glm_lookat(camera, cam_pivot, axis_y, blk->view); // glm_rotate_at(blk->view, cam_pivot, angle, axis_y); // Projection (perspective) matrix - glm_perspective(camera->fov, 800.0f / 600.0f, 0.1f, -10.0f, camera->perspective); + glm_perspective(camera->fov, SCREEN_WIDTH / SCREEN_HEIGHT, 0.1f, -10.0f, camera->perspective); set_uniform_mat4("view", shader, camera->view); set_uniform_mat4("perspective", shader, camera->perspective); // fprintf(stderr, "==== Block View ====\n"); |
