diff options
| author | Aaditya Dhruv <[email protected]> | 2026-01-30 20:27:21 -0600 |
|---|---|---|
| committer | Aaditya Dhruv <[email protected]> | 2026-01-30 20:27:21 -0600 |
| commit | 0c3e1f450f591d871c2779504b4113daf891fd1b (patch) | |
| tree | d8d3d2698fb182d63032144961f1ebdbe2ca2262 /src/engine.c | |
| parent | 1a721b98caf7559f4a18baa8d3b92269e8f1f6ce (diff) | |
Minor performance boost + better input
Draw triangles in correct counter clock order, back face wasn't correct
Diffstat (limited to 'src/engine.c')
| -rw-r--r-- | src/engine.c | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/engine.c b/src/engine.c index 5b6cf05..c5a9220 100644 --- a/src/engine.c +++ b/src/engine.c @@ -122,6 +122,9 @@ void engine_start(struct engine* engine) { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glClearColor(0.529f, 0.808f, 0.922f, 1.0f); glEnable(GL_DEPTH_TEST); + glEnable(GL_CULL_FACE); + glCullFace(GL_BACK); + glFrontFace(GL_CCW); //glPolygonMode(GL_FRONT_AND_BACK,GL_LINE); glUseProgram(engine->shader->program); // Update engine managed objects |
