diff options
| author | Aaditya Dhruv <[email protected]> | 2026-01-28 18:20:57 -0600 |
|---|---|---|
| committer | Aaditya Dhruv <[email protected]> | 2026-01-28 18:20:57 -0600 |
| commit | c289fc917a370cb421b25e44c6b28e21b58d7296 (patch) | |
| tree | 7dcd9dee674fb20b6c05c06eb3994cb3449b6930 /src/engine.c | |
| parent | 6969b5d88c8dbcbdc54de5ae23ccb6395e1e7948 (diff) | |
Move chunk to be 0,0 aligned
Diffstat (limited to 'src/engine.c')
| -rw-r--r-- | src/engine.c | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/engine.c b/src/engine.c index 7bfa115..23c6aa2 100644 --- a/src/engine.c +++ b/src/engine.c @@ -49,7 +49,7 @@ int engine_init(struct engine *engine) { // Setup camera camera_init(&engine->camera); - vec3 camera_pos = { 10.0f, 10.0f, 15.0f }; + vec3 camera_pos = { 0.0f, 5.0f, -0.0f }; camera_set_position(engine->camera, camera_pos); // Final step - Start the game @@ -66,7 +66,6 @@ void _engine_insert_chunk_ptrs(struct engine* engine, struct chunk* chunk) { continue; } if (VECTOR_INSERT(engine->objects, (void*)blk) == -1) exit(1); - // block_debug(blk); counter += 1; } } |
