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authorAaditya Dhruv <[email protected]>2026-01-31 18:34:55 -0600
committerAaditya Dhruv <[email protected]>2026-01-31 18:34:55 -0600
commitd5cad0e247ffffd4e985696809e46805177c6940 (patch)
tree519babc838c7d1cd620b61761245aca862e6e08a /src/engine.h
parentb20a6103cb202c1721aa2d300b1e7bdafef3366d (diff)
Bugfixes, infinite loading works
Diffstat (limited to 'src/engine.h')
-rw-r--r--src/engine.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/engine.h b/src/engine.h
index 413c74f..115f06f 100644
--- a/src/engine.h
+++ b/src/engine.h
@@ -8,7 +8,7 @@
// We want a square around curr_chunk, and a side of the square will be 1
// (center chunk) + 2 * CHUNK_DISTANCE (either side of center)
// loaded chunks = (1 + CHUNK_DISTANCE * 2)^2
-#define CHUNK_DISTANCE 0
+#define CHUNK_DISTANCE 10
struct engine {
struct window* window;