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| author | Aaditya Dhruv <[email protected]> | 2026-01-31 18:34:55 -0600 |
|---|---|---|
| committer | Aaditya Dhruv <[email protected]> | 2026-01-31 18:34:55 -0600 |
| commit | d5cad0e247ffffd4e985696809e46805177c6940 (patch) | |
| tree | 519babc838c7d1cd620b61761245aca862e6e08a /src/engine.h | |
| parent | b20a6103cb202c1721aa2d300b1e7bdafef3366d (diff) | |
Bugfixes, infinite loading works
Diffstat (limited to 'src/engine.h')
| -rw-r--r-- | src/engine.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/engine.h b/src/engine.h index 413c74f..115f06f 100644 --- a/src/engine.h +++ b/src/engine.h @@ -8,7 +8,7 @@ // We want a square around curr_chunk, and a side of the square will be 1 // (center chunk) + 2 * CHUNK_DISTANCE (either side of center) // loaded chunks = (1 + CHUNK_DISTANCE * 2)^2 -#define CHUNK_DISTANCE 0 +#define CHUNK_DISTANCE 10 struct engine { struct window* window; |
