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Diffstat (limited to 'include/cglm/struct/mat2x3.h')
| -rw-r--r-- | include/cglm/struct/mat2x3.h | 125 |
1 files changed, 125 insertions, 0 deletions
diff --git a/include/cglm/struct/mat2x3.h b/include/cglm/struct/mat2x3.h new file mode 100644 index 0000000..5b061ba --- /dev/null +++ b/include/cglm/struct/mat2x3.h @@ -0,0 +1,125 @@ +/* + * Copyright (c), Recep Aslantas. + * + * MIT License (MIT), http://opensource.org/licenses/MIT + * Full license can be found in the LICENSE file + */ + +/* + Macros: + GLMS_MAT2X3_ZERO_INIT + GLMS_MAT2X3_ZERO + + Functions: + CGLM_INLINE mat2x3s glms_mat2x3_zero(void); + CGLM_INLINE mat2x3s glms_mat2x3_make(const float * __restrict src); + CGLM_INLINE mat2s glms_mat2x3_mul(mat2x3s m1, mat3x2s m2); + CGLM_INLINE vec3s glms_mat2x3_mulv(mat2x3s m, vec2s v); + CGLM_INLINE mat3x2s glms_mat2x3_transpose(mat2x3s m); + CGLM_INLINE mat2x3s glms_mat2x3_scale(mat2x3s m, float s); + */ + +#ifndef cglms_mat2x3_h +#define cglms_mat2x3_h + +#include "../common.h" +#include "../types-struct.h" +#include "../mat2x3.h" + +/* api definition */ +#define glms_mat2x3_(NAME) CGLM_STRUCTAPI(mat2x3, NAME) + +#define GLMS_MAT2X3_ZERO_INIT {GLM_MAT2X3_ZERO_INIT} + +/* for C only */ +#define GLMS_MAT2X3_ZERO ((mat2x3s)GLMS_MAT2X3_ZERO_INIT) + +/*! + * @brief Zero out the mat2x3s (dest). + * + * @return[out] dest constructed mat2x3s from raw pointer + */ +CGLM_INLINE +mat2x3s +glms_mat2x3_(zero)(void) { + mat2x3s dest; + glm_mat2x3_zero(dest.raw); + return dest; +} + +/*! + * @brief Create mat2x3s (dest) from pointer (src). + * + * @param[in] src pointer to an array of floats + * @return[out] dest constructed mat2x3s from raw pointer + */ +CGLM_INLINE +mat2x3s +glms_mat2x3_(make)(const float * __restrict src) { + mat2x3s dest; + glm_mat2x3_make(src, dest.raw); + return dest; +} + +/*! + * @brief Multiply mat2x3s (m1) by mat3x2s (m2) and store in mat3s (dest). + * + * @code + * r = glms_mat2x3_mul(mat2x3s, mat3x2s); + * @endcode + * + * @param[in] m1 mat2x3s (left) + * @param[in] m2 mat3x2s (right) + * @return[out] dest constructed mat3s from raw pointers + */ +CGLM_INLINE +mat3s +glms_mat2x3_(mul)(mat2x3s m1, mat3x2s m2) { + mat3s dest; + glm_mat2x3_mul(m1.raw, m2.raw, dest.raw); + return dest; +} + +/*! + * @brief Multiply mat2x3s (m) by vec2s (v) and store in vec3s (dest). + * + * @param[in] m mat2x3s (left) + * @param[in] v vec2s (right, column vector) + * @return[out] dest constructed vec3s from raw pointers + */ +CGLM_INLINE +vec3s +glms_mat2x3_(mulv)(mat2x3s m, vec2s v) { + vec3s dest; + glm_mat2x3_mulv(m.raw, v.raw, dest.raw); + return dest; +} + +/*! + * @brief Transpose mat2x3s (m) and store in mat3x2s (dest). + * + * @param[in] m mat2x3s (left) + * @return[out] dest constructed mat3x2s from raw pointers + */ +CGLM_INLINE +mat3x2s +glms_mat2x3_(transpose)(mat2x3s m) { + mat3x2s dest; + glm_mat2x3_transpose(m.raw, dest.raw); + return dest; +} + +/*! + * @brief Multiply mat2x3s (m) by scalar constant (s). + * + * @param[in, out] m mat2x3 (src, dest) + * @param[in] s float (scalar) + */ +CGLM_INLINE +mat2x3s +glms_mat2x3_(scale)(mat2x3s m, float s) { + glm_mat2x3_scale(m.raw, s); + return m; +} + +#endif /* cglms_mat2x3_h */ |
