summaryrefslogtreecommitdiff
path: root/shaders/light.glsl
blob: a68fb436629042b43a7a54becf25714540d8bffe (plain) (blame)
1
2
3
4
5
#version 410 core
out vec4 frag_colour;
void main() {
  frag_colour = vec4(1.0);
};