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-rw-r--r--src/engine.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/engine.h b/src/engine.h
index 3248d40..e7ffdaa 100644
--- a/src/engine.h
+++ b/src/engine.h
@@ -9,7 +9,7 @@
// We want a square around curr_chunk, and a side of the square will be 1
// (center chunk) + 2 * CHUNK_DISTANCE (either side of center)
// loaded chunks = (1 + CHUNK_DISTANCE * 2)^2
-#define CHUNK_DISTANCE 2
+#define CHUNK_DISTANCE 3
struct engine {
struct window* window;